- For secondary missions, see Secondary missions.
- For items unique to or used during missions, see Mission items.
Main missions are mostly directed towards the main storyline, or a main character or plot development. These missions are usually completed in a sequence, though some missions do not appear for weeks or until after the next fireside meeting. Other missions may not be directly related to the main storyline and are usually activated when a certain criterion is met or as the calendar progresses.
Completing main missions advances the overall story of the game, including the technological level at the player's disposal. Some missions allow access to new locations, while others improve the atmosphere, appearance, and sometimes functionality of an existing location.
Main missions generally do not impose a time limit on their realization. Main commissions posted on the commission board typically have time limits, such as South Block Development. If the player does not finish these timed main missions before they expire, then one of the other builders in town (likely Higgins) will pick up the commission and finish it after a week or so. [ verify ]
Main missions are displayed on the map with the following icons:
- NPC with new main mission
- Main mission follow-up (ex.: designated NPC to talk to to continue mission, etc.)
- Location to place item for main mission
Chronology[]
Here is a timeline of all main missions. They each trigger after the previous one has been completed. If a mission triggers multiple new main missions, this will be indicated by indentation (for example, Bridge to Amber Island triggering Panbat Infestation, The Cave on Amber Island, and the Dee-Dee missions).
- Tutorial
- Unlocking Amber Island
- Bridge to Amber Island
- Tree Farm subplot
- The Cave on Amber Island
- Town improvements subplot
- Unlocking WOW Industries area and meeting Ack
- The Bassanio Lift
- The Poisoned Water
- The Crashed Station
- Ack subplot
- Fixing Ack
- Place the Flowers (secondary mission)
- Unlocking Eufaula Desert
- The Portia Bridge
- The Eufaula Tunnel
- Rescue in Ingall's Mine
- A Green Wall (secondary mission)
- The Driller
- Developing South Block
- Unlocking the Western Plateau
- Western Plateau
- Adventures with Mali
- Building the Harbor
- Mystery of the Thief
- Unlocking the Somber Marsh
- Discovering the All Source AI
- The All Source AI
- Towards All Source
- The Sharks in the Sky
- The Final Battle
- Town reconstruction subplot
- Talking to the All Source AI
- Meeting Pa and building the Dragonfly
- Mason's arrival
- Musa's commission
- Higgins' ship
Missions outside the timeline[]
These main missions are not dependent on completing other missions first, and may have other triggers.
- Ack's friendship missions:
- Tody's subplot (currently bugged, please see the warning on mission pages):
- A New Friend (Upon gaining access to the Collapsed Wasteland)
- Balloon Bonanza
- Hazardous Ruins (Available from Day 17, Month 1, Year 1 upon approaching the gate to the Collapsed Wasteland)
- Hot Springs Retreat
- Mysterious Data Disc (Upon finding the player's first Data Disc)
- Mysterious Data Disc 2
- Power On
- Present for the Celebration (Available from Day 12, Month 1, Year 1)
- Read All About It! (Available from Day 4, Month 2, Year 1)
- Snoring Crisis
- Strange Lenses (Upon finding two Eye Glasses)
- The Archaeologist (Upon finding the player's first relic piece)
- The Debt Collectors
- The Farmer (Available from Day 3, Month 1, Year 1)
- The Haunted Cave
- The Lost Ring (Upon finding the Golden Ring while fishing)
All items (89)
- Mission: Talk to All Source
- Mission: The All Source AI
- Mission: The Archaeologist
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- Mission: The Builder Bout
- Mission: The Builder Test
- Mission: The Burnt Warehouse
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- Mission: The Crashed Station
- Mission: The Debt Collectors
- Mission: The Dee-Dee Stops Here
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- Mission: The Eufaula Tunnel
- Mission: The Exhaust Fan
- Mission: The Final Battle
- Mission: The First Key
- Mission: The Friend-ship
- Mission: The Harbor Crane
- Mission: The Haunted Cave
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- Mission: The Perfect Trap
- Mission: The Poisoned Water
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- Mission: The Second Key
- Mission: The Sharks in the Sky
- Mission: The Theft
- Mission: The Third Key
- Mission: To Light the Way
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- Mission: Towards All Source
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