Isaac is a longtime resident of Portia. He enjoys books, being left alone, Cross Five, and being overly protective to his books.
Isaac can be found throughout the day in the playground with a stones board and is always up for a game of stones.
Isaac loves his philosophy. He feels that in an age where critical thinking is lacking, he is the lone rock standing against the anarchy of chaos. An avid reader of books, Isaac wants to complete his own magnum opus, "The Oral History of the Age of Darkness" before his time's up.
Isaac was born on Winter of Day 16 and is one of the oldest residents of Portia. He philosophizes that in the age where critical thinking is lacking, he is the only one left that has the knowledge and thinking of the old world. An avid reader of books, Isaac wants to finish his own magnum opus, "The Oral History of the Age of Darkness". He hates gatherings, but according to Polly, he secretly loves the Winter Solstice holiday.
Isaac loves to play Cross Five in the playground, a game where critical thinking and skills are needed to defeat the opponent. When he is not playing, he can be found either meditating or reading books in the Commerce Guild.
|“||The book is the ladder of human progress. So young one, read more and think more.|
Isaac is eligible for Cross Five. He can be found playing the game nearly every day of the week in the playground.
If the player attains certain relationship levels with Isaac, more rewards are given for winning.
- Gain some Snake Berries after winning at Cross Five
- Good Friend
- Gain some Snake Berries and Apricots after winning at Cross Five
- Best Friend
- Gain some Snake Berries, Apricots, and Honey after winning at Cross Five
Data taken from game assets, game version 7.0100427. Listed values are without The Giver skill, which gives an extra 1-2 points.
All other items will default to Neutral (+1).
The following items are desires, which are randomly assigned to one or two NPCs per week. In the event that this NPC has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value.
- Mission: Isaac's Game
- Isaac wants a Stone Table and two Stone Stools to play his favorite game of Cross Five in the park.
|“||Hello. You're the new Builder, I suppose. I hope you're wiser and more reasonable than the other foolish Builder in town.|
|— Upon first meeting|
|“||Another holiday, another boisterous affair. Humans just can't get by without making a lot of noise.|
|— On Winter Solstice|
|“||Someone took my favorite book while I was out for a walk, I'll never forgive!|
|— After receiving reports of thefts in town|