Isaac is a longtime resident of Portia. He enjoys books, being left alone, Cross Five, and being overly protective to his books.

Isaac can be found throughout the day in the playground with a stones board and is always up for a game of stones.


Isaac loves his philosophy. He feels that in an age where critical thinking is lacking, he is the lone rock standing against the anarchy of chaos. An avid reader of books, Isaac wants to complete his own magnum opus, "The Oral History of the Age of Darkness" before his time's up.


Isaac was born on Winter of Day 16 and is one of the oldest residents of Portia. He philosophizes that in the age where critical thinking is lacking, he is the only one left that has the knowledge and thinking of the old world. An avid reader of books, Isaac wants to finish his own magnum opus, "The Oral History of the Age of Darkness". He hates gatherings, but according to Polly, he secretly loves the Winter Solstice holiday.

Isaac loves to play Cross Five in the playground, a game where critical thinking and skills are needed to defeat the opponent. When he is not playing, he can be found either meditating or reading books in the Commerce Guild.


Interactions: Social talk Social gift Social Cross Five Social mission

Click on the icon to go to the respective section.


Social talk
The book is the ladder of human progress. So young one, read more and think more.

Cross FiveEdit

Social Cross Five

Isaac is eligible for Cross Five. He can be found playing the game nearly every day of the week in the playground.

If the player attains certain relationship levels with Isaac, more rewards are given for winning.



Buddy StarStarStar 2Star 2Star 2Star 2Star 2Star 2Star 2Star 2
Gain some Snake Berries after winning at Cross Five
Good Friend StarStarStarStarStarStarStar 2Star 2Star 2Star 2
Gain some Snake Berries and Apricots after winning at Cross Five
Best Friend StarStarStarStarStarStarStarStarStar 2Star 2
Will gain some Snake Berries, Apricots, and Honey after winning the Cross Five

Gifting Edit

Data taken from game assets, game version 7.0100427. Listed values are without The Giver skill, which gives an extra 1-2 points.

Social gift Gifting
Prompt happy
Love +10
Red TeaRed Tea
Tea TableTea Table
Like +8
Stone TableStone Table
Stone StoolStone Stool
Asteria (Bouquet)Asteria (Bouquet)
Power StonePower Stone
Prompt sad
Dislike -2
Seafood NoodlesSeafood Noodles
Spaghetti with Hot SauceSpaghetti with Hot Sauce
Classic Spaghetti with Meat SauceClassic Spaghetti with Meat Sauce
Hate -5
Copper OreCopper Ore
Tin OreTin Ore
Animal FecesAnimal Feces

All other items will default to Neutral (+1).

Desires Edit

The following items are desires, which are randomly assigned to one or two NPCs per week. In the event that this NPC has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value.

Desire head icon Desires
Desire icon
Desire icon
Tea TableTea Table


Mission: Isaac's Game
Isaac wants a Stone Table and two Stone Stools to play his favorite game of Cross Five in the park.

Schedule Edit

Dialogue Edit

Hello. You're the new Builder, I suppose. I hope you're wiser and more reasonable than the other foolish Builder in town.
— Upon first meeting
Another holiday, another boisterous affair. Humans just can't get by without making a lot of noise.
— On Winter Solstice
Someone took my favorite book while I was out for a walk, I'll never forgive!
— After receiving reports of thefts in town