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My Time at Portia is an upcoming simulation RPG game developed and published by Pathea Games. The game is inspired by Animal Crossing, Dark Cloud 2, Harvest Moon, and the works of Miyazaki, in which the primary feature of My Time at Portia is building objects in a workshop. My Time at Portia is currently in its Alpha phase and is set to be released in 2018.

AboutEdit

Gameplay 1

The player exploring the world of Portia

My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. The main goal of the game is to grow the workshop by creating, upgrading, expanding, and taking on commissions given by the citizens of Portia, while competing with other workshop builders.

Gameplay 2

Fighting monsters

While the primary goal of My Time at Portia is to develop the workshop, players can also traverse the world and visit abandoned ruins, fight monsters, and collect relics and materials. Additionally, players can complete missions for rewards and points to increase their workshop ranks. Players can also date eligible non-playable characters and can freely date most characters regardless of gender; the only characters ineligible for dating are elderly, children, pets, and creatures such as Papa Bear Abu.

DevelopmentEdit

KickstarterEdit

Stretch goals extended

Stretch goals during the extension period

Between September 11, 2017, through October 11, 2017, players could back the project through Kickstarter by pledging a certain amount of money to the development. The efforts of Kickstarter were to be funded for the staff of Pathea Games in order to expand the team and create a much more detailed, vibrant world. The Kickstarter campaign's goal was to reach $100,000 by the end of October 11, 2017. To promote the campaign, stretch goals were added to provide incentives for pledging. Such goals would add livestock, the Portia Museum, and riding animals. The campaign became successful and ended with $146,697 and 3,708 backers who helped reach that goal.

Prior to Alpha 3.0, a Kickstarter extension was posted that will last between October 16, 2017, through midnight Eastern Standard Time on November 25, 2017. Additional stretch goals were added, such as more side quests, new areas, and downloadable content of the town of Sandrock.

PledgingEdit

Players can continue to pledge through the Kickstarter campaign until November 25, 2017, and pay with Paypal through the Kickstarter extension.

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